/* * Copyright 2006, Haiku. * Distributed under the terms of the MIT License. * * Authors: * Stephan Aßmus */ #include "MovePathsCommand.h" #include #include #include #include #include "PathContainer.h" #include "VectorPath.h" #undef B_TRANSLATION_CONTEXT #define B_TRANSLATION_CONTEXT "Icon-O-Matic-MovePathsCmd" using std::nothrow; // constructor MovePathsCommand::MovePathsCommand(PathContainer* container, VectorPath** paths, int32 count, int32 toIndex) : Command(), fContainer(container), fPaths(paths), fIndices(count > 0 ? new (nothrow) int32[count] : NULL), fToIndex(toIndex), fCount(count) { if (!fContainer || !fPaths || !fIndices) return; // init original shape indices and // adjust toIndex compensating for items that // are removed before that index int32 itemsBeforeIndex = 0; for (int32 i = 0; i < fCount; i++) { fIndices[i] = fContainer->IndexOf(fPaths[i]); if (fIndices[i] >= 0 && fIndices[i] < fToIndex) itemsBeforeIndex++; } fToIndex -= itemsBeforeIndex; } // destructor MovePathsCommand::~MovePathsCommand() { delete[] fPaths; delete[] fIndices; } // InitCheck status_t MovePathsCommand::InitCheck() { if (!fContainer || !fPaths || !fIndices) return B_NO_INIT; // analyse the move, don't return B_OK in case // the container state does not change... int32 index = fIndices[0]; // NOTE: fIndices == NULL if fCount < 1 if (index != fToIndex) { // a change is guaranteed return B_OK; } // the insertion index is the same as the index of the first // moved item, a change only occures if the indices of the // moved items is not contiguous bool isContiguous = true; for (int32 i = 1; i < fCount; i++) { if (fIndices[i] != index + 1) { isContiguous = false; break; } index = fIndices[i]; } if (isContiguous) { // the container state will not change because of the move return B_ERROR; } return B_OK; } // Perform status_t MovePathsCommand::Perform() { status_t ret = B_OK; // remove paths from container for (int32 i = 0; i < fCount; i++) { if (fPaths[i] && !fContainer->RemovePath(fPaths[i])) { ret = B_ERROR; break; } } if (ret < B_OK) return ret; // add paths to container at the insertion index int32 index = fToIndex; for (int32 i = 0; i < fCount; i++) { if (fPaths[i] && !fContainer->AddPath(fPaths[i], index++)) { ret = B_ERROR; break; } } return ret; } // Undo status_t MovePathsCommand::Undo() { status_t ret = B_OK; // remove paths from container for (int32 i = 0; i < fCount; i++) { if (fPaths[i] && !fContainer->RemovePath(fPaths[i])) { ret = B_ERROR; break; } } if (ret < B_OK) return ret; // add paths to container at remembered indices for (int32 i = 0; i < fCount; i++) { if (fPaths[i] && !fContainer->AddPath(fPaths[i], fIndices[i])) { ret = B_ERROR; break; } } return ret; } // GetName void MovePathsCommand::GetName(BString& name) { if (fCount > 1) name << B_TRANSLATE("Move Paths"); else name << B_TRANSLATE("Move Path"); }