/* * Copyright 2006-2007, Haiku. * Distributed under the terms of the MIT License. * * Authors: * Stephan Aßmus */ #ifndef ADD_POINT_COMMAND_H #define ADD_POINT_COMMAND_H #include "PathCommand.h" #include class AddPointCommand : public PathCommand { public: AddPointCommand(VectorPath* path, int32 index, const int32* selected, int32 count); virtual ~AddPointCommand(); virtual status_t Perform(); virtual status_t Undo(); virtual status_t Redo(); virtual void GetName(BString& name); private: int32 fIndex; BPoint fPoint; BPoint fPointIn; BPoint fPointOut; int32* fOldSelection; int32 fOldSelectionCount; }; #endif // ADD_POINT_COMMAND_H