SubDir HAIKU_TOP src apps debugger ; CCFLAGS += -Werror ; C++FLAGS += -Werror ; UsePrivateHeaders debug interface kernel shared ; UsePrivateSystemHeaders ; SEARCH_SOURCE += [ FDirName $(SUBDIR) arch ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) arch x86 ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) debug_info ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) debugger_interface ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) elf ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) files ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) user_interface ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) user_interface gui ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) user_interface gui model ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) user_interface gui team_window ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) user_interface gui util ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) ids ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) model ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) settings ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) source_language ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) types ] ; SEARCH_SOURCE += [ FDirName $(SUBDIR) util ] ; local debugAnalyzerSources = [ FDirName $(HAIKU_TOP) src apps debuganalyzer ] ; SubDirHdrs [ FDirName $(SUBDIR) demangler ] ; SubDirHdrs [ FDirName $(HAIKU_TOP) src bin debug ] ; SubDirHdrs [ FDirName $(debugAnalyzerSources) gui ] ; SourceHdrs DwarfFunctionDebugInfo.cpp DwarfImageDebugInfo.cpp DwarfStackFrameDebugInfo.cpp DwarfTeamDebugInfo.cpp DwarfTypeFactory.cpp DwarfTypes.cpp : [ FDirName $(SUBDIR) dwarf ] ; Application Debugger : BreakpointManager.cpp Debugger.cpp Jobs.cpp TeamDebugger.cpp ThreadHandler.cpp Worker.cpp # arch Architecture.cpp CpuState.cpp InstructionInfo.cpp Register.cpp RegisterMap.cpp # arch/x86 ArchitectureX86.cpp CpuStateX86.cpp # debug_info BasicFunctionDebugInfo.cpp DebuggerImageDebugInfo.cpp DebuggerTeamDebugInfo.cpp DwarfFunctionDebugInfo.cpp DwarfImageDebugInfo.cpp DwarfStackFrameDebugInfo.cpp DwarfTeamDebugInfo.cpp DwarfTypeFactory.cpp DwarfTypes.cpp Function.cpp FunctionDebugInfo.cpp FunctionInstance.cpp GlobalTypeLookup.cpp ImageDebugInfo.cpp ImageDebugInfoProvider.cpp NoOpStackFrameDebugInfo.cpp SpecificImageDebugInfo.cpp SpecificTeamDebugInfo.cpp StackFrameDebugInfo.cpp TeamDebugInfo.cpp # debugger_interface DebugEvent.cpp DebuggerInterface.cpp # elf ElfFile.cpp # files FileManager.cpp LocatableDirectory.cpp LocatableEntry.cpp LocatableFile.cpp SourceFile.cpp # user_interface UserInterface.cpp # user_interface/gui GraphicalUserInterface.cpp # user_interface/gui/model VariablesViewState.cpp VariablesViewStateHistory.cpp # user_interface/gui/team_window BreakpointListView.cpp BreakpointsView.cpp ImageFunctionsView.cpp ImageListView.cpp RegistersView.cpp SourceView.cpp StackTraceView.cpp TeamWindow.cpp ThreadListView.cpp VariablesView.cpp # user_interface/gui/util TargetAddressTableColumn.cpp # ids FunctionID.cpp LocalVariableID.cpp ObjectID.cpp FunctionParameterID.cpp # model Breakpoint.cpp DisassembledCode.cpp FileSourceCode.cpp Image.cpp ImageInfo.cpp SourceCode.cpp StackFrame.cpp StackFrameValues.cpp StackFrameValueInfos.cpp StackTrace.cpp Statement.cpp SymbolInfo.cpp UserBreakpoint.cpp Team.cpp TeamMemory.cpp Thread.cpp ThreadInfo.cpp Type.cpp TypeComponentPath.cpp Variable.cpp # settings BreakpointSetting.cpp TeamSettings.cpp SettingsManager.cpp # source_language CLanguage.cpp CLanguageFamily.cpp CppLanguage.cpp SourceLanguage.cpp SyntaxHighlighter.cpp UnsupportedLanguage.cpp X86AssemblyLanguage.cpp # types ArrayIndexPath.cpp TargetAddressRangeList.cpp ValueLocation.cpp # util ArchivingUtils.cpp BitBuffer.cpp StringUtils.cpp : Debugger_demangler.o Debugger_disasm_x86.o Debugger_dwarf.o DebugAnalyzer_gui_table.o libudis86.a debug_utils.a libcolumnlistview.a libshared.a $(TARGET_LIBSTDC++) be libdebug.so : Debugger.rdef ; HaikuSubInclude arch x86 disasm ; HaikuSubInclude demangler ; HaikuSubInclude dwarf ; HaikuSubInclude user_interface gui running_teams_window ;