// ObservableLooper.h // * PURPOSE // Implementation of an observable (target) derived // from BLooper. // // * HISTORY // e.moon 18aug99 Begun #ifndef __ObservableLooper_H__ #define __ObservableLooper_H__ #include class BMessageRunner; #include "observe.h" #include "IObservable.h" #include "MultiInvoker.h" #include "cortex_defs.h" __BEGIN_CORTEX_NAMESPACE class ObservableLooper : public BLooper, public IObservable, private MultiInvoker { typedef BLooper _inherited; public: // *** deletion // clients must call release() rather than deleting, // to ensure that all observers are notified of the // object's demise. if the object has already been // released, return an error. virtual status_t release(); public: // *** ctor/dtor virtual ~ObservableLooper(); ObservableLooper( const char* name=0, int32 priority=B_NORMAL_PRIORITY, int32 portCapacity=B_LOOPER_PORT_DEFAULT_CAPACITY, bigtime_t quitTimeout=B_INFINITE_TIMEOUT); ObservableLooper( BMessage* archive); public: // *** accessors // return true if release() has been called, false otherwise. bool isReleased() const; protected: // *** hooks // sends M_OBSERVER_ADDED to the newly-added observer virtual void observerAdded( const BMessenger& observer); // sends M_OBSERVER_REMOVED to the newly-removed observer virtual void observerRemoved( const BMessenger& observer); protected: // *** internal operations // call to send the given message to all observers. // Responsibility for deletion of the message remains with // the caller. // * LOCKING: the BLooper must be locked. virtual status_t notify( BMessage* message); // sends M_RELEASE_OBSERVABLE virtual void notifyRelease(); public: // *** BLooper virtual void Quit(); virtual bool QuitRequested(); public: // *** BHandler virtual void MessageReceived( BMessage* message); public: // *** BArchivable // * LOCKING: the BLooper must be locked. virtual status_t Archive( BMessage* archive, bool deep=true) const; private: // implementation void _handleAddObserver( BMessage* message); void _handleRemoveObserver( BMessage* message); private: // members // how long to wait after being requested to shut down // before giving up on stuck observers bigtime_t m_quitTimeout; BMessageRunner* m_executioner; // true if a quit has been requested bool m_quitting; }; __END_CORTEX_NAMESPACE #endif /*__ObservableLooper_H__*/