/* * Copyright (c) 1999-2000, Eric Moon. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions, and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // NodeExportContext.h // * PURPOSE // Extends ExportContext to include a set of nodes // to be stored. This is an abstract class; implement // exportUIState() to store any user-interface state // info needed for the listed nodes. // // TO DO ++++++ GO AWAY! NodeSetIOContext provides the same // functionality for both import and export... // // * HISTORY // e.moon 7dec99 Begun #ifndef __NodeExportContext_H__ #define __NodeExportContext_H__ #include #include "ExportContext.h" #include "IStateArchivable.h" #include "cortex_defs.h" __BEGIN_CORTEX_NAMESPACE class NodeExportContext : public ExportContext { public: // *** dtor/ctor virtual ~NodeExportContext() {} NodeExportContext( BDataIO* _stream, BString& error) : ExportContext(_stream, error) {} public: // *** members // set of nodes to export; if one or more nodes are // not fit to be exported, they may be removed or // set to media_node::null.node during the export process. typedef vector media_node_set; media_node_set nodes; public: // *** interface virtual void exportUIState( BMessage* archive) =0; }; __END_CORTEX_NAMESPACE #endif /*__NodeExportContext_H__*/