/* * Copyright (c) 1999-2000, Eric Moon. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions, and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // DormantNodeIO.h // * PURPOSE // Manage the import and export of a user-instantiated // media node descriptor. // // * HISTORY // e.moon 8dec99 Begun #ifndef __DormantNodeIO_H__ #define __DormantNodeIO_H__ #include "NodeRef.h" #include "XML.h" #include #include struct dormant_node_info; #include "cortex_defs.h" __BEGIN_CORTEX_NAMESPACE class NodeManager; class DormantNodeIO : public IPersistent { public: // *** ctor/dtor virtual ~DormantNodeIO(); DormantNodeIO(); DormantNodeIO( NodeRef* ref, const char* nodeKey); bool exportValid() const { return m_exportValid; } const char* nodeKey() const { return m_nodeKey.String(); } public: // *** operations // call when object imported to create the described node status_t instantiate( NodeManager* manager, NodeRef** outRef); public: // *** document-type setup static void AddTo( XML::DocumentType* docType); public: // *** IPersistent // EXPORT: void xmlExportBegin( ExportContext& context) const; void xmlExportAttributes( ExportContext& context) const; void xmlExportContent( ExportContext& context) const; void xmlExportEnd( ExportContext& context) const; // IMPORT: virtual void xmlImportBegin( ImportContext& context); virtual void xmlImportAttribute( const char* key, const char* value, ImportContext& context); virtual void xmlImportContent( const char* data, uint32 length, ImportContext& context); virtual void xmlImportChild( IPersistent* child, ImportContext& context); virtual void xmlImportComplete( ImportContext& context); private: // *** implementation // imported data BString m_nodeKey; BString m_dormantName; int64 m_kinds; int32 m_flavorID; int32 m_flags; int32 m_runMode; bigtime_t m_recordingDelay; bool m_cycle; BEntry m_entry; bool m_exportValid; status_t _matchDormantNode( dormant_node_info* outInfo); }; __END_CORTEX_NAMESPACE #endif /*__DormantNodeIO_H__*/