/* * Copyright (c) 1999-2000, Eric Moon. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions, and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // DormantNodeView.h // c.lenz 22oct99 // // RESPONSIBILITIES // - simple extension of BListView to support // drag & drop // // HISTORY // c.lenz 22oct99 Begun // c.lenz 27oct99 Added ToolTip support #ifndef __DormantNodeView_H__ #define __DormantNodeView_H__ // Interface Kit #include #include "cortex_defs.h" __BEGIN_CORTEX_NAMESPACE class DormantNodeView : public BListView { typedef BListView _inherited; public: // *** messages enum message_t { // OUTBOUND: // B_RAW_TYPE "which" dormant_node_info M_INSTANTIATE_NODE = 'dNV0' }; public: // *** ctor/dtor DormantNodeView( BRect frame, const char *name, uint32 resizeMode); virtual ~DormantNodeView(); public: // *** BListView impl. virtual void AttachedToWindow(); virtual void DetachedFromWindow(); virtual void GetPreferredSize( float* width, float* height); virtual void MessageReceived( BMessage *message); virtual void MouseDown( BPoint point); virtual void MouseMoved( BPoint point, uint32 transit, const BMessage *message); virtual bool InitiateDrag( BPoint point, int32 index, bool wasSelected); private: // *** internal operations void _populateList(); void _freeList(); void _updateList( int32 addOnID); private: // *** data BListItem *m_lastItemUnder; }; __END_CORTEX_NAMESPACE #endif /*__DormantNodeView_H__*/