/* * Copyright 1999, Be Incorporated. All Rights Reserved. * This file may be used under the terms of the Be Sample Code License. * */ #ifndef _CL_VIEW_H_ #define _CL_VIEW_H_ #include class BBitmap; class BMessage; class TOffscreenView : public BView { public: TOffscreenView(BRect frame, const char *name, short mRadius, short hRadius, short offset, long face, bool show); virtual ~TOffscreenView(); void DrawX(); void NextFace(); short fHours; short fMinutes; short fSeconds; short fOffset; short fHoursRadius; short fMinutesRadius; short fFace; bool fShowSeconds; private: BBitmap *fInner; BBitmap *fCenter; BBitmap *fClockFace[9]; BPoint fHourPoints[60]; BPoint fMinutePoints[60]; }; class TOnscreenView : public BView { public: TOnscreenView(BRect frame, const char *name, short mRadius, short hRadius, short offset); TOnscreenView(BMessage *data); virtual ~TOnscreenView(); static BArchivable *Instantiate(BMessage *data); virtual status_t Archive(BMessage *data, bool deep = true) const; void InitObject(BRect frame, short mRadius, short hRadius, short offset, long face, bool show); virtual void Pulse(); virtual void Draw(BRect updateRect); virtual void MouseDown(BPoint point); virtual void MessageReceived(BMessage *msg); short ReturnFace(); void UseFace(short face); short ReturnSeconds(); void ShowSecs(bool secs); private: BBitmap *fOffscreen; TOffscreenView *fOffscreenView; }; #endif