/*****************************************************************************/ // StreamBuffer // Written by Michael Wilber, Haiku Translation Kit Team // // StreamBuffer.h // // This class is for buffering data from a BPositionIO object in order to // improve performance for cases when small amounts of data are frequently // read from a BPositionIO object. // // // Copyright (c) 2003 Haiku, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. /*****************************************************************************/ #ifndef STREAM_BUFFER_H #define STREAM_BUFFER_H #include #define MIN_BUFFER_SIZE 512 class StreamBuffer { public: StreamBuffer(BPositionIO *pstream, size_t nbuffersize, bool binitialread); ~StreamBuffer(); status_t InitCheck(); // Determines whether the constructor failed or not ssize_t Read(uint8 *pinto, size_t nbytes); // copy nbytes from the stream into pinto bool Seek(off_t position); // seek the stream to the given position private: ssize_t ReadStream(); // Load the stream buffer from the stream BPositionIO *fpStream; // stream object this object is buffering uint8 *fpBuffer; // buffered data from fpStream size_t fnBufferSize; // number of bytes of memory allocated for fpBuffer size_t fnLen; // number of bytes of actual data in fpBuffer size_t fnPos; // current position in the buffer }; #endif