#ifndef _ACTIVITY_H_ #define _ACTIVITY_H_ #include #include #include #include #include #include class Activity : public BView { public: Activity(const char* name); ~Activity(); void Start(); void Pause(); void Stop(); bool IsRunning(); virtual void AllAttached(); virtual void Pulse(); virtual void Draw(BRect draw); virtual void FrameResized(float width, float height); void SetColors(const rgb_color* colors, uint32 numColors); private: void _CreateBitmap(); void _DrawOnBitmap(bool running); void _ActiveColors(); void _InactiveColors(); bool fIsRunning; pattern fPattern; BBitmap* fBitmap; BView* fBitmapView; float fSpinSpeed; const rgb_color* fColors; uint32 fNumColors; float fScrollOffset; BPolygon fStripe; float fStripeWidth; uint32 fNumStripes; }; #endif // _ACTIVITY_H_