/* * Copyright 2012-2013 Tri-Edge AI * All rights reserved. Distributed under the terms of the MIT license. */ #ifndef GRAVITY_VIEW_H #define GRAVITY_VIEW_H #include class Gravity; class GravitySource; class GravityView : public BGLView { public: GravityView(Gravity* parent, BRect rect); ~GravityView(); void AttachedToWindow(); void DirectDraw(); private: Gravity* fParent; GravitySource* fGravSource; }; #endif