/* * Copyright 2012-2013 Tri-Edge AI * Copyright 2014 Haiku, Inc. All rights reserved. * * Distributed under the terms of the MIT license. * * Authors: * Tri-Edge AI * John Scipione, jscipione@gmail.com */ #ifndef GRAVITY_SOURCE_H #define GRAVITY_SOURCE_H struct GravitySource { float x; float y; float z; float r; float vx; float vy; float vz; float tx; float ty; float tz; GravitySource(); void Tick(); }; #endif // GRAVITY_SOURCE_H