// BlockingQueue.h // // Copyright (c) 2004, Ingo Weinhold (bonefish@cs.tu-berlin.de) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // Except as contained in this notice, the name of a copyright holder shall // not be used in advertising or otherwise to promote the sale, use or other // dealings in this Software without prior written authorization of the // copyright holder. #ifndef BLOCKING_QUEUE_H #define BLOCKING_QUEUE_H #include #include #include "DebugSupport.h" #include "Locker.h" #include "Vector.h" template class BlockingQueue : public Locker { public: BlockingQueue(const char* name = NULL); ~BlockingQueue(); status_t InitCheck() const; status_t Close(bool deleteElements, const Vector** elements = NULL); status_t Push(Element* element); status_t Pop(Element** element, bigtime_t timeout = B_INFINITE_TIMEOUT); status_t Peek(Element** element); status_t Remove(Element* element); int32 Size() const; private: Vector fElements; sem_id fElementSemaphore; }; // constructor template BlockingQueue::BlockingQueue(const char* name) : fElements(), fElementSemaphore(-1) { fElementSemaphore = create_sem(0, (name ? name : "blocking queue")); } // destructor template BlockingQueue::~BlockingQueue() { if (fElementSemaphore >= 0) delete_sem(fElementSemaphore); } // InitCheck template status_t BlockingQueue::InitCheck() const { return (fElementSemaphore < 0 ? fElementSemaphore : B_OK); } // Close template status_t BlockingQueue::Close(bool deleteElements, const Vector** elements) { AutoLocker _(this); status_t error = delete_sem(fElementSemaphore); if (error != B_OK) return error; fElementSemaphore = -1; if (elements) *elements = &fElements; if (deleteElements) { int32 count = fElements.Count(); for (int32 i = 0; i < count; i++) delete fElements.ElementAt(i); } return error; } // Push template status_t BlockingQueue::Push(Element* element) { AutoLocker _(this); if (fElementSemaphore < 0) return B_NO_INIT; status_t error = fElements.PushBack(element); if (error != B_OK) return error; error = release_sem(fElementSemaphore); if (error != B_OK) fElements.Erase(fElements.Count() - 1); return error; } // Pop template status_t BlockingQueue::Pop(Element** element, bigtime_t timeout) { status_t error = acquire_sem_etc(fElementSemaphore, 1, B_RELATIVE_TIMEOUT, timeout); if (error != B_OK) return error; AutoLocker _(this); if (fElementSemaphore < 0) return B_NO_INIT; int32 count = fElements.Count(); if (count == 0) return B_ERROR; *element = fElements.ElementAt(0); fElements.Erase(0); return B_OK; } // Peek template status_t BlockingQueue::Peek(Element** element) { AutoLocker _(this); if (fElementSemaphore < 0) return B_NO_INIT; int32 count = fElements.Count(); if (count == 0) return B_ENTRY_NOT_FOUND; *element = fElements.ElementAt(0); return B_OK; } // Remove template status_t BlockingQueue::Remove(Element* element) { status_t error = acquire_sem_etc(fElementSemaphore, 1, B_RELATIVE_TIMEOUT, 0); if (error != B_OK) return error; AutoLocker _(this); if (fElementSemaphore < 0) return B_NO_INIT; int32 count = fElements.Remove(element); if (count == 0) { release_sem(fElementSemaphore); return B_ENTRY_NOT_FOUND; } if (count > 1) { ERROR("ERROR: BlockingQueue::Remove(): Removed %ld elements!\n", count); } return error; } // Size template int32 BlockingQueue::Size() const { AutoLocker _(this); return (fElements.Count()); } #endif // BLOCKING_QUEUE_H