/* * Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de. * Copyright 2016, Rene Gollent, rene@gollent.com. * Distributed under the terms of the MIT License. */ #ifndef SETTINGS_MANAGER_H #define SETTINGS_MANAGER_H #include class TeamSettings; class SettingsManager { public: virtual ~SettingsManager(); virtual status_t LoadTeamSettings(const char* teamName, TeamSettings& settings) = 0; virtual status_t SaveTeamSettings(const TeamSettings& settings) = 0; }; #endif // SETTINGS_MANAGER_H