/* * Copyright 2007 Oliver Ruiz Dorantes, oliver.ruiz.dorantes_at_gmail.com * * All rights reserved. Distributed under the terms of the MIT License. * */ #ifndef _REMOTE_DEVICE_H #define _REMOTE_DEVICE_H #include #include #define B_BT_WAIT 0x00 #define B_BT_SUCCEEDED 0x01 namespace Bluetooth { class Connection; class LocalDevice; class RemoteDevice { public: static const int WAIT = B_BT_WAIT; static const int SUCCEEDED = B_BT_SUCCEEDED; bool IsTrustedDevice(); BString GetFriendlyName(bool alwaysAsk); /* Throwing */ BString GetBluetoothAddress(); bool Equals(RemoteDevice* obj); /*static RemoteDevice* GetRemoteDevice(Connection conn); Throwing */ bool Authenticate(); /* Throwing */ /* bool Authorize(Connection conn); Throwing */ /*bool Encrypt(Connection conn, bool on); Throwing */ bool IsAuthenticated(); /* Throwing */ /*bool IsAuthorized(Connection conn); Throwing */ bool IsEncrypted(); /* Throwing */ protected: RemoteDevice(BString address); RemoteDevice(bdaddr_t address); /* Instances of this class only will be done by Discovery[Listener|Agent] TODO */ friend class DiscoveryListener; private: void SetLocalDeviceOwner(LocalDevice* ld); bdaddr_t fBdaddr; LocalDevice* fDiscovererLocalDevice; }; } #endif