Lines Matching refs:and
4 Target() should return NULL and NULL for looper.
9 IsValid() and IsTargetLocal() should return false
10 Target() should return NULL and NULL for looper.
13 IsValid() and IsTargetLocal() should return false.
14 Target() should return NULL and NULL for looper.
18 IsValid() and IsTargetLocal() should return true.
19 Target() should return NULL and the correct value for looper.
24 IsValid() and IsTargetLocal() should return false.
25 Target() should return NULL and NULL for looper.
30 IsValid() and IsTargetLocal() should return true.
31 Target() should return the correct handler and handler->Looper()
37 IsValid() and IsTargetLocal() should return true.
38 Target() should return the correct handler and the correct value
44 IsValid() and IsTargetLocal() should return false.
45 Target() should return NULL and NULL for looper.
51 IsValid() and IsTargetLocal() should return false
52 Target() should return NULL and NULL for looper.
55 IsValid() and IsTargetLocal() should return true
61 IsValid() and IsTargetLocal() should return false
62 Target() should return NULL and NULL for looper.
67 IsValid() and IsTargetLocal() should return false
68 Target() should return NULL and NULL for looper.
73 IsValid() and IsTargetLocal() should return false
74 Target() should return NULL and NULL for looper.
77 case 4: signature is not NULL and identifies a running B_ARGV_ONLY application,
79 IsValid() and IsTargetLocal() should return false
80 Target() should return NULL and NULL for looper.
84 team is > 0 and identifies a running B_ARGV_ONLY application,
86 IsValid() and IsTargetLocal() should return false
87 Target() should return NULL and NULL for looper.
90 case 6: signature is not NULL and identifies a "normal" running application,
94 Target() should return NULL and NULL for looper.
98 team is > 0 and identifies a "normal" running application,
102 Target() should return NULL and NULL for looper.
105 case 8: signature is not NULL and team is > 0, but both identify different
107 IsValid() and IsTargetLocal() should return false
108 Target() should return NULL and NULL for looper.
112 team is > 0 and both identify the same application (more than one
116 Target() should return NULL and NULL for looper.
154 should lock the looper and return true.
157 should lock the looper and return true.
160 should block until the looper is unlocked, lock it and return true.
163 should block until the looper is unlocked, lock it and return true.
166 should not lock the looper and return false.
169 should not lock the looper and return false.
176 should lock the looper and return B_OK.
179 should lock the looper and return B_OK.
183 and return B_OK.
191 and return B_OK.
198 should not lock the looper and return B_BAD_VALUE.
201 should not lock the looper and return B_BAD_VALUE.
211 IsValid() and IsTargetLocal() should return false
212 Target() should return NULL and NULL for looper.
215 IsValid() and IsTargetLocal() should return true
219 IsValid() and IsTargetLocal() should return true
224 case 1: this and other are uninitialized =>
226 case 2: this is initialized, other is uninitialized, and vice versa =>
228 case 3: this and other are initialized, different cases:
241 case 1: set fields of a and b manually =>
251 should deliver the message and return B_OK.
254 should deliver the message and return B_OK, a reply should be posted
262 a timeout of B_INFINITE_TIMEOUT, 0 and some ms. For the last two
280 should deliver the message, wait for a reply and return B_OK,
286 cases similar to those of SendMessage(uint32, BMessage *). deliveryTimeout and