Lines Matching refs:fFloatingOverlaysLock

46 	fFloatingOverlaysLock("floating overlays lock"),  in HWInterface()
123 if (!fFloatingOverlaysLock.Lock()) in SetCursor()
136 fFloatingOverlaysLock.Unlock(); in SetCursor()
143 if (!fFloatingOverlaysLock.Lock()) in Cursor()
146 fFloatingOverlaysLock.Unlock(); in Cursor()
154 if (!fFloatingOverlaysLock.Lock()) in CursorAndDragBitmap()
157 fFloatingOverlaysLock.Unlock(); in CursorAndDragBitmap()
165 if (!fFloatingOverlaysLock.Lock()) in SetCursorVisible()
187 fFloatingOverlaysLock.Unlock(); in SetCursorVisible()
195 if (fFloatingOverlaysLock.Lock()) { in IsCursorVisible()
197 fFloatingOverlaysLock.Unlock(); in IsCursorVisible()
206 if (!fFloatingOverlaysLock.Lock()) in ObscureCursor()
213 fFloatingOverlaysLock.Unlock(); in ObscureCursor()
220 if (!fFloatingOverlaysLock.Lock()) in MoveCursorTo()
250 fFloatingOverlaysLock.Unlock(); in MoveCursorTo()
258 if (fFloatingOverlaysLock.Lock()) { in CursorPosition()
260 fFloatingOverlaysLock.Unlock(); in CursorPosition()
270 if (fFloatingOverlaysLock.Lock()) { in SetDragBitmap()
274 fFloatingOverlaysLock.Unlock(); in SetDragBitmap()
370 bool cursorLocked = fFloatingOverlaysLock.Lock(); in CopyBackToFront()
381 fFloatingOverlaysLock.Unlock(); in CopyBackToFront()
472 if (!fFloatingOverlaysLock.Lock()) in HideFloatingOverlays()
483 fFloatingOverlaysLock.Unlock(); in HideFloatingOverlays()
493 if (!fFloatingOverlaysLock.Lock()) in HideFloatingOverlays()
507 fFloatingOverlaysLock.Unlock(); in ShowFloatingOverlays()
583 && fFloatingOverlaysLock.Lock()) { in _DrawCursor()
619 fFloatingOverlaysLock.Unlock(); in _DrawCursor()