Lines Matching refs:fLink
126 fLink.SetSenderPort(fClientReplyPort); in ServerApp()
127 fLink.SetReceiverPort(fMessagePort); in ServerApp()
128 fLink.SetTargetTeam(fClientTeam); in ServerApp()
610 fDesktop->WriteWindowList(team, fLink.Sender()); in _DispatchMessage()
618 fDesktop->WriteWindowInfo(serverToken, fLink.Sender()); in _DispatchMessage()
626 fDesktop->WriteWindowOrder(workspace, fLink.Sender()); in _DispatchMessage()
634 fDesktop->WriteApplicationOrder(workspace, fLink.Sender()); in _DispatchMessage()
679 fLink.Attach<status_t>(error); in _DispatchMessage()
680 fLink.Flush(); in _DispatchMessage()
689 fLink.StartMessage(B_OK); in _DispatchMessage()
690 fLink.AttachString(gDecorManager.GetCurrentDecorator().String()); in _DispatchMessage()
691 fLink.Flush(); in _DispatchMessage()
706 fLink.StartMessage(error); in _DispatchMessage()
707 fLink.Flush(); in _DispatchMessage()
718 fLink.StartMessage(B_OK); in _DispatchMessage()
719 fLink.AttachString(settings.ControlLook().String()); in _DispatchMessage()
722 fLink.StartMessage(B_ERROR); in _DispatchMessage()
724 fLink.Flush(); in _DispatchMessage()
773 fLink.StartMessage(B_OK); in _DispatchMessage()
774 fLink.Attach<int32>(bitmap->Token()); in _DispatchMessage()
775 fLink.Attach<uint8>(allocationFlags); in _DispatchMessage()
777 fLink.Attach<area_id>(bitmap->Area()); in _DispatchMessage()
778 fLink.Attach<int32>(bitmap->AreaOffset()); in _DispatchMessage()
781 fLink.Attach<int32>(bitmap->BytesPerRow()); in _DispatchMessage()
783 fLink.StartMessage(B_NO_MEMORY); in _DispatchMessage()
786 fLink.Flush(); in _DispatchMessage()
832 fLink.StartMessage(status); in _DispatchMessage()
834 fLink.Attach(&restrictions, sizeof(overlay_restrictions)); in _DispatchMessage()
836 fLink.Flush(); in _DispatchMessage()
850 fLink.StartMessage(B_OK); in _DispatchMessage()
851 fLink.Attach<int32>(flags); in _DispatchMessage()
852 fLink.Flush(); in _DispatchMessage()
883 fLink.StartMessage(B_OK); in _DispatchMessage()
884 fLink.Attach<int32>(bitmap->Token()); in _DispatchMessage()
886 fLink.Attach<area_id>(bitmap->Area()); in _DispatchMessage()
889 fLink.StartMessage(B_NO_MEMORY); in _DispatchMessage()
892 fLink.Flush(); in _DispatchMessage()
919 fLink.StartMessage(B_OK); in _DispatchMessage()
920 fLink.Attach<int32>(picture->Token()); in _DispatchMessage()
922 fLink.StartMessage(status); in _DispatchMessage()
924 fLink.Flush(); in _DispatchMessage()
953 fLink.StartMessage(B_OK); in _DispatchMessage()
954 fLink.Attach<int32>(cloned->Token()); in _DispatchMessage()
956 fLink.StartMessage(B_NO_MEMORY); in _DispatchMessage()
958 fLink.StartMessage(B_BAD_VALUE); in _DispatchMessage()
960 fLink.Flush(); in _DispatchMessage()
971 picture->ExportData(fLink); in _DispatchMessage()
974 fLink.StartMessage(B_ERROR); in _DispatchMessage()
976 fLink.Flush(); in _DispatchMessage()
984 fLink.StartMessage(B_OK); in _DispatchMessage()
985 fLink.Attach<int32>(fDesktop->CurrentWorkspace()); in _DispatchMessage()
988 fLink.StartMessage(B_ERROR); in _DispatchMessage()
990 fLink.Flush(); in _DispatchMessage()
1023 fLink.StartMessage(B_OK); in _DispatchMessage()
1024 fLink.Attach<int32>(settings.WorkspacesColumns()); in _DispatchMessage()
1025 fLink.Attach<int32>(settings.WorkspacesRows()); in _DispatchMessage()
1029 fLink.StartMessage(B_ERROR); in _DispatchMessage()
1031 fLink.Flush(); in _DispatchMessage()
1038 fLink.StartMessage(B_OK); in _DispatchMessage()
1039 fLink.Attach<bigtime_t>(fDesktop->EventDispatcher().IdleTime()); in _DispatchMessage()
1040 fLink.Flush(); in _DispatchMessage()
1073 fLink.StartMessage(fCursorHideLevel > 0 ? B_OK : B_ERROR); in _DispatchMessage()
1074 fLink.Flush(); in _DispatchMessage()
1106 fLink.StartMessage(B_OK); in _DispatchMessage()
1107 fLink.Flush(); in _DispatchMessage()
1154 fLink.StartMessage(B_OK); in _DispatchMessage()
1155 fLink.Flush(); in _DispatchMessage()
1198 fLink.StartMessage(B_OK); in _DispatchMessage()
1199 fLink.Attach<int32>(cursor->Token()); in _DispatchMessage()
1201 fLink.StartMessage(status); in _DispatchMessage()
1203 fLink.Flush(); in _DispatchMessage()
1242 fLink.StartMessage(B_OK); in _DispatchMessage()
1243 fLink.Attach<int32>(cursor->Token()); in _DispatchMessage()
1245 fLink.StartMessage(status); in _DispatchMessage()
1247 fLink.Flush(); in _DispatchMessage()
1285 fLink.StartMessage(B_OK); in _DispatchMessage()
1286 fLink.Attach<int32>(cursor->Token()); in _DispatchMessage()
1288 fLink.StartMessage(status); in _DispatchMessage()
1290 fLink.Flush(); in _DispatchMessage()
1329 fLink.StartMessage(B_OK); in _DispatchMessage()
1330 fLink.Attach<BPoint>(where); in _DispatchMessage()
1331 fLink.Attach<int32>(buttons); in _DispatchMessage()
1332 fLink.Flush(); in _DispatchMessage()
1351 fLink.StartMessage(B_OK); in _DispatchMessage()
1352 fLink.Attach<uint32>(size); in _DispatchMessage()
1353 fLink.Attach<uint32>(cursor->Width()); in _DispatchMessage()
1354 fLink.Attach<uint32>(cursor->Height()); in _DispatchMessage()
1355 fLink.Attach<color_space>(cursor->ColorSpace()); in _DispatchMessage()
1356 fLink.Attach<BPoint>(cursor->GetHotSpot()); in _DispatchMessage()
1357 fLink.Attach(cursor->Bits(), size); in _DispatchMessage()
1359 fLink.StartMessage(B_ERROR); in _DispatchMessage()
1361 fLink.Flush(); in _DispatchMessage()
1375 fLink.StartMessage(B_OK); in _DispatchMessage()
1376 fLink.Attach<scroll_bar_info>(info); in _DispatchMessage()
1379 fLink.StartMessage(B_ERROR); in _DispatchMessage()
1381 fLink.Flush(); in _DispatchMessage()
1398 fLink.StartMessage(B_OK); in _DispatchMessage()
1399 fLink.Flush(); in _DispatchMessage()
1411 fLink.StartMessage(B_OK); in _DispatchMessage()
1412 fLink.Attach<menu_info>(info); in _DispatchMessage()
1416 fLink.StartMessage(B_ERROR); in _DispatchMessage()
1418 fLink.Flush(); in _DispatchMessage()
1433 fLink.StartMessage(B_OK); in _DispatchMessage()
1434 fLink.Flush(); in _DispatchMessage()
1462 fLink.StartMessage(B_OK); in _DispatchMessage()
1463 fLink.Attach<mode_mouse>(settings.MouseMode()); in _DispatchMessage()
1467 fLink.StartMessage(B_ERROR); in _DispatchMessage()
1469 fLink.Flush(); in _DispatchMessage()
1495 fLink.StartMessage(B_OK); in _DispatchMessage()
1496 fLink.Attach<mode_focus_follows_mouse>( in _DispatchMessage()
1501 fLink.StartMessage(B_ERROR); in _DispatchMessage()
1503 fLink.Flush(); in _DispatchMessage()
1529 fLink.StartMessage(B_OK); in _DispatchMessage()
1530 fLink.Attach<bool>(settings.AcceptFirstClick()); in _DispatchMessage()
1534 fLink.StartMessage(B_ERROR); in _DispatchMessage()
1536 fLink.Flush(); in _DispatchMessage()
1547 fLink.StartMessage(B_OK); in _DispatchMessage()
1548 fLink.Attach<bool>(settings.ShowAllDraggers()); in _DispatchMessage()
1552 fLink.StartMessage(B_ERROR); in _DispatchMessage()
1554 fLink.Flush(); in _DispatchMessage()
1614 fLink.StartMessage(B_NOT_ALLOWED); in _DispatchMessage()
1615 fLink.Flush(); in _DispatchMessage()
1630 fLink.StartMessage(status); in _DispatchMessage()
1636 fLink.StartMessage(status); in _DispatchMessage()
1638 fLink.Attach<uint16>(font.FamilyID()); in _DispatchMessage()
1639 fLink.Attach<uint16>(font.StyleID()); in _DispatchMessage()
1640 fLink.Attach<uint16>(font.Face()); in _DispatchMessage()
1644 fLink.Flush(); in _DispatchMessage()
1670 fLink.StartMessage(B_NOT_ALLOWED); in _DispatchMessage()
1671 fLink.Flush(); in _DispatchMessage()
1693 fLink.StartMessage(fontAreaCloneID); in _DispatchMessage()
1694 fLink.Flush(); in _DispatchMessage()
1700 fLink.StartMessage(status); in _DispatchMessage()
1701 fLink.Flush(); in _DispatchMessage()
1714 fLink.StartMessage(B_BAD_DATA); in _DispatchMessage()
1715 fLink.Flush(); in _DispatchMessage()
1723 fLink.StartMessage(B_BAD_DATA); in _DispatchMessage()
1724 fLink.Flush(); in _DispatchMessage()
1738 fLink.StartMessage(status); in _DispatchMessage()
1747 fLink.StartMessage(B_OK); in _DispatchMessage()
1748 fLink.Attach<uint16>(font.FamilyID()); in _DispatchMessage()
1749 fLink.Attach<uint16>(font.StyleID()); in _DispatchMessage()
1750 fLink.Attach<uint16>(font.Face()); in _DispatchMessage()
1752 fLink.StartMessage(status); in _DispatchMessage()
1757 fLink.Flush(); in _DispatchMessage()
1781 fLink.StartMessage(status); in _DispatchMessage()
1782 fLink.Flush(); in _DispatchMessage()
1856 fLink.StartMessage(B_OK); in _DispatchMessage()
1857 fLink.AttachString(font.Family()); in _DispatchMessage()
1858 fLink.AttachString(font.Style()); in _DispatchMessage()
1859 fLink.Attach<float>(font.Size()); in _DispatchMessage()
1861 fLink.StartMessage(status); in _DispatchMessage()
1863 fLink.Flush(); in _DispatchMessage()
1878 fLink.StartMessage(B_OK); in _DispatchMessage()
1879 fLink.Flush(); in _DispatchMessage()
1894 fLink.StartMessage(B_OK); in _DispatchMessage()
1901 fLink.AttachString("plain"); in _DispatchMessage()
1906 fLink.AttachString("bold"); in _DispatchMessage()
1911 fLink.AttachString("fixed"); in _DispatchMessage()
1915 fLink.Attach<uint16>(font->FamilyID()); in _DispatchMessage()
1916 fLink.Attach<uint16>(font->StyleID()); in _DispatchMessage()
1917 fLink.Attach<float>(font->Size()); in _DispatchMessage()
1918 fLink.Attach<uint16>(font->Face()); in _DispatchMessage()
1919 fLink.Attach<uint32>(font->Flags()); in _DispatchMessage()
1923 fLink.Flush(); in _DispatchMessage()
1931 fLink.StartMessage(B_OK); in _DispatchMessage()
1933 fLink.Attach<uint32>(gFontManager->Revision()); in _DispatchMessage()
1936 fLink.Flush(); in _DispatchMessage()
1969 fLink.StartMessage(B_OK); in _DispatchMessage()
1970 fLink.AttachString(family->Name()); in _DispatchMessage()
1971 fLink.Attach<uint32>(family->Flags()); in _DispatchMessage()
1975 fLink.Attach<int32>(count); in _DispatchMessage()
1980 fLink.AttachString(style->Name()); in _DispatchMessage()
1981 fLink.Attach<uint16>(style->Face()); in _DispatchMessage()
1982 fLink.Attach<uint32>(style->Flags()); in _DispatchMessage()
1985 fLink.StartMessage(B_BAD_VALUE); in _DispatchMessage()
1988 fLink.Flush(); in _DispatchMessage()
2018 fLink.StartMessage(B_OK); in _DispatchMessage()
2019 fLink.AttachString(fontStyle->Family()->Name()); in _DispatchMessage()
2020 fLink.AttachString(fontStyle->Name()); in _DispatchMessage()
2022 fLink.StartMessage(B_BAD_VALUE); in _DispatchMessage()
2024 fLink.Flush(); in _DispatchMessage()
2068 fLink.StartMessage(B_OK); in _DispatchMessage()
2069 fLink.Attach<uint16>(fontStyle->Family()->ID()); in _DispatchMessage()
2070 fLink.Attach<uint16>(fontStyle->ID()); in _DispatchMessage()
2075 fLink.Attach<uint16>(face); in _DispatchMessage()
2077 fLink.StartMessage(B_NAME_NOT_FOUND); in _DispatchMessage()
2079 fLink.StartMessage(B_BAD_VALUE); in _DispatchMessage()
2081 fLink.Flush(); in _DispatchMessage()
2110 fLink.StartMessage(B_OK); in _DispatchMessage()
2111 fLink.Attach<uint16>((uint16)fontStyle->FileFormat()); in _DispatchMessage()
2113 fLink.StartMessage(B_BAD_VALUE); in _DispatchMessage()
2115 fLink.Flush(); in _DispatchMessage()
2155 fLink.StartMessage(B_NO_MEMORY); in _DispatchMessage()
2156 fLink.Flush(); in _DispatchMessage()
2184 fLink.StartMessage(B_OK); in _DispatchMessage()
2185 fLink.Attach(widthArray, numStrings * sizeof(float)); in _DispatchMessage()
2187 fLink.StartMessage(B_BAD_VALUE); in _DispatchMessage()
2189 fLink.Flush(); in _DispatchMessage()
2224 fLink.StartMessage(B_OK); in _DispatchMessage()
2225 fLink.Attach<BRect>(font.BoundingBox()); in _DispatchMessage()
2227 fLink.StartMessage(B_BAD_VALUE); in _DispatchMessage()
2229 fLink.Flush(); in _DispatchMessage()
2258 fLink.StartMessage(B_OK); in _DispatchMessage()
2259 fLink.Attach<int32>(fontStyle->TunedCount()); in _DispatchMessage()
2261 fLink.StartMessage(B_BAD_VALUE); in _DispatchMessage()
2263 fLink.Flush(); in _DispatchMessage()
2281 fLink.StartMessage(B_ERROR); in _DispatchMessage()
2282 fLink.Flush(); in _DispatchMessage()
2312 fLink.StartMessage(B_OK); in _DispatchMessage()
2313 fLink.Attach<uint32>(fontStyle->Flags()); in _DispatchMessage()
2315 fLink.StartMessage(B_BAD_VALUE); in _DispatchMessage()
2317 fLink.Flush(); in _DispatchMessage()
2349 fLink.StartMessage(B_OK); in _DispatchMessage()
2350 fLink.Attach<font_height>(height); in _DispatchMessage()
2352 fLink.StartMessage(B_BAD_VALUE); in _DispatchMessage()
2354 fLink.Flush(); in _DispatchMessage()
2381 fLink.StartMessage(B_OK); in _DispatchMessage()
2382 fLink.Attach<unicode_block>(blocksForFont); in _DispatchMessage()
2384 fLink.StartMessage(status); in _DispatchMessage()
2386 fLink.Flush(); in _DispatchMessage()
2418 fLink.StartMessage(status); in _DispatchMessage()
2419 fLink.Attach<bool>(hasBlock); in _DispatchMessage()
2421 fLink.StartMessage(status); in _DispatchMessage()
2423 fLink.Flush(); in _DispatchMessage()
2466 fLink.StartMessage(B_NO_MEMORY); in _DispatchMessage()
2467 fLink.Flush(); in _DispatchMessage()
2486 fLink.StartMessage(B_OK); in _DispatchMessage()
2488 fLink.AttachShape(*shapes[i]); in _DispatchMessage()
2495 fLink.StartMessage(status); in _DispatchMessage()
2497 fLink.Flush(); in _DispatchMessage()
2524 fLink.StartMessage(B_NO_MEMORY); in _DispatchMessage()
2525 fLink.Flush(); in _DispatchMessage()
2541 fLink.StartMessage(B_OK); in _DispatchMessage()
2542 fLink.Attach(hasArray, numChars * sizeof(bool)); in _DispatchMessage()
2547 fLink.StartMessage(status); in _DispatchMessage()
2549 fLink.Flush(); in _DispatchMessage()
2577 fLink.StartMessage(B_NO_MEMORY); in _DispatchMessage()
2578 fLink.Flush(); in _DispatchMessage()
2592 fLink.StartMessage(B_OK); in _DispatchMessage()
2593 fLink.Attach(edgeArray, numChars * sizeof(edge_info)); in _DispatchMessage()
2598 fLink.StartMessage(status); in _DispatchMessage()
2600 fLink.Flush(); in _DispatchMessage()
2657 fLink.StartMessage(B_NO_MEMORY); in _DispatchMessage()
2658 fLink.Flush(); in _DispatchMessage()
2678 fLink.StartMessage(B_OK); in _DispatchMessage()
2680 fLink.Attach<BPoint>(escapements[i]); in _DispatchMessage()
2684 fLink.Attach<BPoint>(offsets[i]); in _DispatchMessage()
2690 fLink.StartMessage(status); in _DispatchMessage()
2693 fLink.Flush(); in _DispatchMessage()
2742 fLink.StartMessage(B_NO_MEMORY); in _DispatchMessage()
2743 fLink.Flush(); in _DispatchMessage()
2765 fLink.StartMessage(B_OK); in _DispatchMessage()
2766 fLink.Attach(escapements, numChars * sizeof(float)); in _DispatchMessage()
2771 fLink.StartMessage(status); in _DispatchMessage()
2773 fLink.Flush(); in _DispatchMessage()
2831 fLink.StartMessage(B_NO_MEMORY); in _DispatchMessage()
2832 fLink.Flush(); in _DispatchMessage()
2857 fLink.StartMessage(B_OK); in _DispatchMessage()
2859 fLink.Attach<BRect>(rectArray[i]); in _DispatchMessage()
2864 fLink.StartMessage(status); in _DispatchMessage()
2866 fLink.Flush(); in _DispatchMessage()
2918 fLink.StartMessage(B_NO_MEMORY); in _DispatchMessage()
2919 fLink.Flush(); in _DispatchMessage()
2945 fLink.StartMessage(B_OK); in _DispatchMessage()
2946 fLink.Attach(rectArray, numStrings * sizeof(BRect)); in _DispatchMessage()
2954 fLink.StartMessage(status); in _DispatchMessage()
2956 fLink.Flush(); in _DispatchMessage()
2970 fLink.StartMessage(B_OK); in _DispatchMessage()
2972 fLink.StartMessage(B_ERROR); in _DispatchMessage()
2974 fLink.Flush(); in _DispatchMessage()
2987 fLink.StartMessage(B_ENTRY_NOT_FOUND); in _DispatchMessage()
2988 fLink.Flush(); in _DispatchMessage()
3023 fLink.StartMessage(B_OK); in _DispatchMessage()
3024 fLink.Attach<int32>(screen->ID()); in _DispatchMessage()
3032 fLink.StartMessage(status); in _DispatchMessage()
3033 fLink.Flush(); in _DispatchMessage()
3053 fLink.StartMessage(status); in _DispatchMessage()
3055 fLink.Attach<display_mode>(mode); in _DispatchMessage()
3056 fLink.Flush(); in _DispatchMessage()
3100 fLink.StartMessage(status); in _DispatchMessage()
3101 fLink.Flush(); in _DispatchMessage()
3121 fLink.StartMessage(B_OK); in _DispatchMessage()
3122 fLink.Attach<display_mode>(target); in _DispatchMessage()
3123 fLink.Attach<bool>(status == B_OK); in _DispatchMessage()
3125 fLink.StartMessage(status); in _DispatchMessage()
3127 fLink.Flush(); in _DispatchMessage()
3142 fLink.StartMessage(B_OK); in _DispatchMessage()
3143 fLink.Attach<uint32>(count); in _DispatchMessage()
3144 fLink.Attach(modeList, sizeof(display_mode) * count); in _DispatchMessage()
3148 fLink.StartMessage(status); in _DispatchMessage()
3150 fLink.Flush(); in _DispatchMessage()
3170 fLink.StartMessage(status); in _DispatchMessage()
3172 fLink.Attach<BRect>(frame); in _DispatchMessage()
3174 fLink.Flush(); in _DispatchMessage()
3187 fLink.StartMessage(B_OK); in _DispatchMessage()
3188 fLink.Attach<color_map>(*colorMap); in _DispatchMessage()
3190 fLink.StartMessage(B_ERROR); in _DispatchMessage()
3192 fLink.Flush(); in _DispatchMessage()
3203 fLink.StartMessage(B_OK); in _DispatchMessage()
3212 fLink.Attach<rgb_color>(workspace.Color()); in _DispatchMessage()
3215 fLink.Flush(); in _DispatchMessage()
3259 fLink.StartMessage(B_OK); in _DispatchMessage()
3260 fLink.Attach<accelerant_device_info>(accelerantInfo); in _DispatchMessage()
3262 fLink.StartMessage(status); in _DispatchMessage()
3264 fLink.Flush(); in _DispatchMessage()
3280 fLink.StartMessage(B_OK); in _DispatchMessage()
3281 fLink.Attach<monitor_info>(info); in _DispatchMessage()
3283 fLink.StartMessage(status); in _DispatchMessage()
3285 fLink.Flush(); in _DispatchMessage()
3301 fLink.StartMessage(B_OK); in _DispatchMessage()
3302 fLink.Attach<frame_buffer_config>(config); in _DispatchMessage()
3304 fLink.StartMessage(status); in _DispatchMessage()
3306 fLink.Flush(); in _DispatchMessage()
3318 fLink.StartMessage(B_OK); in _DispatchMessage()
3319 fLink.Attach<sem_id>(fDesktop->HWInterface()->RetraceSemaphore()); in _DispatchMessage()
3320 fLink.Flush(); in _DispatchMessage()
3336 fLink.StartMessage(B_OK); in _DispatchMessage()
3337 fLink.Attach<display_timing_constraints>(constraints); in _DispatchMessage()
3339 fLink.StartMessage(status); in _DispatchMessage()
3341 fLink.Flush(); in _DispatchMessage()
3358 fLink.StartMessage(B_OK); in _DispatchMessage()
3359 fLink.Attach<uint32>(low); in _DispatchMessage()
3360 fLink.Attach<uint32>(high); in _DispatchMessage()
3362 fLink.StartMessage(status); in _DispatchMessage()
3364 fLink.Flush(); in _DispatchMessage()
3378 fLink.StartMessage(status); in _DispatchMessage()
3380 fLink.Flush(); in _DispatchMessage()
3392 fLink.StartMessage(B_OK); in _DispatchMessage()
3393 fLink.Attach<uint32>(state); in _DispatchMessage()
3394 fLink.Flush(); in _DispatchMessage()
3405 fLink.StartMessage(B_OK); in _DispatchMessage()
3406 fLink.Attach<uint32>(capabilities); in _DispatchMessage()
3407 fLink.Flush(); in _DispatchMessage()
3421 fLink.StartMessage(status); in _DispatchMessage()
3423 fLink.Flush(); in _DispatchMessage()
3435 fLink.StartMessage(result); in _DispatchMessage()
3437 fLink.Attach<float>(brightness); in _DispatchMessage()
3438 fLink.Flush(); in _DispatchMessage()
3466 fLink.StartMessage(B_OK); in _DispatchMessage()
3468 fLink.StartMessage(B_BAD_VALUE); in _DispatchMessage()
3470 fLink.Flush(); in _DispatchMessage()
3477 fLink.Read<int32>(&id); in _DispatchMessage()
3481 fLink.StartMessage(status); in _DispatchMessage()
3483 fLink.AttachString(path.String()); in _DispatchMessage()
3485 fLink.Flush(); in _DispatchMessage()
3492 fLink.Read<int32>(&id); in _DispatchMessage()
3496 fLink.StartMessage(status); in _DispatchMessage()
3498 fLink.AttachString(path.String()); in _DispatchMessage()
3500 fLink.Flush(); in _DispatchMessage()
3517 fLink.StartMessage(status); in _DispatchMessage()
3518 fLink.Flush(); in _DispatchMessage()
3538 fLink.StartMessage(B_OK); in _DispatchMessage()
3539 fLink.Attach<bool>(settings.SubpixelAntialiasing()); in _DispatchMessage()
3540 fLink.Flush(); in _DispatchMessage()
3560 fLink.StartMessage(B_OK); in _DispatchMessage()
3561 fLink.Attach<uint8>(settings.Hinting()); in _DispatchMessage()
3562 fLink.Flush(); in _DispatchMessage()
3580 fLink.StartMessage(B_OK); in _DispatchMessage()
3581 fLink.Attach<uint8>(settings.SubpixelAverageWeight()); in _DispatchMessage()
3582 fLink.Flush(); in _DispatchMessage()
3600 fLink.StartMessage(B_OK); in _DispatchMessage()
3601 fLink.Attach<bool>(settings.IsSubpixelOrderingRegular()); in _DispatchMessage()
3602 fLink.Flush(); in _DispatchMessage()
3612 fLink.StartMessage(B_ERROR); in _DispatchMessage()
3613 fLink.Flush(); in _DispatchMessage()
3633 fLink.StartMessage(B_OK); in _MessageLooper()
3634 fLink.Attach<port_id>(fMessagePort); in _MessageLooper()
3635 fLink.Attach<area_id>(fDesktop->SharedReadOnlyArea()); in _MessageLooper()
3636 fLink.Attach<team_id>(threadInfo.team); in _MessageLooper()
3637 fLink.Flush(); in _MessageLooper()
3639 BPrivate::LinkReceiver &receiver = fLink.Receiver(); in _MessageLooper()