Lines Matching refs:blockIndex
92 CharacterView::IsShowingBlock(int32 blockIndex) const in IsShowingBlock()
94 if (blockIndex < 0 || blockIndex >= (int32)kNumUnicodeBlocks) in IsShowingBlock()
97 if (!fShowPrivateBlocks && kUnicodeBlocks[blockIndex].private_block) in IsShowingBlock()
107 if (kUnicodeBlocks[blockIndex].block != kNoBlock) in IsShowingBlock()
108 return (fUnicodeBlocks & kUnicodeBlocks[blockIndex].block) != kNoBlock; in IsShowingBlock()
111 kUnicodeBlocks[blockIndex].start, in IsShowingBlock()
112 kUnicodeBlocks[blockIndex].end)) in IsShowingBlock()
121 CharacterView::ScrollToBlock(int32 blockIndex) in ScrollToBlock() argument
126 if (IsBlockVisible(blockIndex)) in ScrollToBlock()
129 if (blockIndex < 0) in ScrollToBlock()
130 blockIndex = 0; in ScrollToBlock()
131 else if (blockIndex >= (int32)kNumUnicodeBlocks) in ScrollToBlock()
132 blockIndex = kNumUnicodeBlocks - 1; in ScrollToBlock()
134 BView::ScrollTo(0.0f, fTitleTops[blockIndex]); in ScrollToBlock()